Rock Paper Wizard yourself to the Dragons Gold.
You REALLY cast spells with your fingers!
The dragon has been slain, leaving behind a treasure over which to fight, and the players are wizards who are fighting to claim the most gold from the dragon’s pile.
The players have a shared “spellbook” of cards depicting various well-known D&D spells, and each card shows a unique hand gesture that the player must make to cast while pointing at another player as the target of the spell.
Dungeons & Dragons: Rock Paper Wizard Summary
So not too many games like this right?
There are games where you scramble to get something. Give it to the King! and Woo-Hoo spring to mind. Neither of these is that good of a game. I mean the latter is a good kids’ game but this isn’t a kid’s game blog. 🙂
Probably the best of these right now is Sakura. Here you push, pull and fight your way to the front of a queue of artists without pushing too hard and bumping into the emperor.
Kingdom Run is also good, but you don’t really pull anyone back, and you can screw with people.
It’s a really fun idea for a theme. I would like to see it in a really good game. I mean, Sakura is very very good, but I’d like to see a scramble to get to something
I’m confused with the Rock Paper Scissors reference in the title. There are 3 types of spells but they don’t affect each other. It’s not like they beat each other like in RPS.
In fact, they rarely affected each other at all. The blue spells can redirect etc but that was a rare case within itself.
If it’s purely on the way you cast those spells then I think they’re misrepresenting the game. I heard about this before, assumed it was an RPS clone and dismissed it, oh well.
Jesta ThaRogue
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