Star Trek: Catan Board Game First Impressions
Star Trek: Catan, the Final Frontier…
These are the voyages of a guy with no resources…
In Star Trek: Catan, players start the game with two small Outposts at the intersection of three planets, with each planet supplying resources based on the result of a dice roll. Players collect and trade these resources – dilithium, tritanium, food, oxygen and water – in order to build Starships that connect regions in the galaxy, establish more Outposts and Starbases (upgraded Outposts) at new intersection points in order to increase resource acquisition, and acquire Development Cards that provide Victory Points (VPs) or special abilities.
I did a brief overview of the Settlers of Catan and I didn’t really enjoy it.
Star Trek: Catan is the same-ish game and a very similar experience for me. Never really got going except for having the longest supply route which is essentially the ‘Longest Road’ in Catan. Speaking of which, let’s look at the differences.
Obviously, Wood and Sheep are replaced with things like dilithium and tritanium. Road and Towns are Starships and Outposts.
The robber is a Klingon ship in this game.
The main change is the addition of the Support cards allowing you to get help from a famous Original Series Star Trek character.
Everyone starts with one of these and can use it and flip it over or use it and return it to the stack and take a new one. If it’s flipped over to the ‘B’ side, you have to return it to the stack.
Still not convinced about this game in any of its variations but I’ll play it again to see if I can learn anything 🙂
Star Trek: Catan Update 30/05/2018
I just plain don’t like Catan or any variation of it. It doesn’t do anything for me while playing and I don’t like the trading. It’s just dull, sorry!
I’m really not a trading and negotiation guy. I never really know how to assign value to something and hate the judgemental faces of players when I do what I think is a good deal for me. I can’t help it if I help the other player too. That’s what a deal is, both parties should come away with what they want and/or need.
So I’m never really going to like this kind of game.
Jesta ThaRogue