Fury of Dracula: 4 Hunters wander aimlessly around Europe trying to find Dracula.
He’s probably on a boat somewhere.
The most notorious vampire of all rises again in this third edition of Fury of Dracula, a board game of deduction and Gothic horror based on Bram Stoker’s classic novel. One player takes control of the legendary Count Dracula as he stealthily crosses Victorian-era Europe, spreading his diabolical vampirism everywhere he goes. Up to four other players govern Mina Harker and her determined companions as they try to locate and destroy the fiendish Count before he plunges Europe into horrific darkness. But in this heated game of cat and mouse, the hunted prey may also be preying on his hunters. Any day’s travel might bring the hunters to Dracula’s location. On any night the Count may attack.
So those characters you have, I was Van Helsing.
Turn order is a little weird…
You do Dawn, Day, Dusk then Night each in Character order (Van Helsing is 3) and then Dracula moves and does his thing.
Dawn/Dusk
Dawn and Dusk are really unused and quite often get skipped by players without thinking even though you had a card you could use. Other players can’t see your cards and can quite easily start on their Day actions when you have a Dawn card ready to go.
You can’t move at night, a search can help Dracula, you don’t always need to heal so Night felt a bit empty too.
This is where Day/Night is tracked… It also shows how many points Dracula has…
So you move around, searching picking up train tickets to move down the tracks. Eventually, hopefully, you bump into Dracula. Either where he is, or where he was.
Dracula Movement
He lays out a track of cards showing their last 6 positions. Under is a card with an Event, either a trap or a fight or something.
They are face down until revealed (obviously) then you maybe have to fight or something. If you land in Dracula’s space you can fight him.
Fighting is done with cards in a cool way. You both pick one and reveal them simultaneously. Then, if a symbol on the Hunters card matches one on the Vampire card it cancels it out. Otherwise, you do the effect on the cards, deal damage and do it again.
So… either you kill Dracula and win, or he gets his points total and wins himself…
Fury of Dracula Summary
Well, I’m not a huge fan of 1 vs Many games or hidden movement games. Or, just lately, games that take longer than 60 minutes.
Also, Dracula didn’t want to go into the sea too much as they felt it was a bit cheesy and unfair… so why is it a thing?
I’m sure it’s very good it’s just not for me. I prefer Specter Ops.
Jesta ThaRogue
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