Qwixx is a roll and write game.
Title: Qwixx
Year Published: 2012
Designer: Steffen Benndorf
Publisher: Nürnberger-Spielkarten-Verlag
Players: 2-5
Game Time: ~15 Mins
Set-up Time: >1 Mins
Ages: 8+
Theme: N/A
Mechanic: Dice Rolling
How to win: Score the most points.
Game Description
Qwixx is a quick-playing dice game in which everyone participates, no matter whose turn it is.
Set-Up
I have the deluxe edition of this game so things will look slightly different from the regular versions. The deluxe edition is by no means required as the standard edition is perfectly fine. The only real difference is the deluxe version uses a dry wipe board and a marker… and the box lid is a felt-lined dice tray.
So to set up, give everyone a sheet of paper and a pen… That’s it!
Game Play
On your turn, roll all dice.
EVERY player MAY cross off any one box of the total of the two white dice.
Then the Active player MUST cross off any box equal to the total of one coloured die and one white die.
IMPORTANT: You can never cross off a number to the left of a cross you have already placed so be careful!
If, as the active player with the colour/white die you can’t (or don’t want to) cross off a number you cross off a forfeit box.
If you roll a 12 or 2 and have at least 6 numbers in that row you lock the colour, removing that die from the game.
Play passes clockwise.
Game End
The round ends immediately when 2 colours have been locked or one player gets 4 forfeits.
Add up the number of crosses in a row (including locks) and lose forfeit points and add up the total.
Most points win.
Qwixx Round-Up
Dice Bingo, right?
I win all my games of this and I have no idea why… It can’t be luck, we all have the same dice for the most part. It can’t be a skill because I’m not thinking about it, I’m just ticking what feels right…
So… that’s a bad thing right? Maybe…
But I still enjoy it and people I play it with do too.
Rating
I like it, just not sure why.
I give it 6/10
Qwixx First Impressions April 2015
Dice Bingo?
DINGO!
Yes, I always use the name Butts Carlton for this game..
The choices you have to make are very simple yet just enough to feel bad. You have a Red 9 on your dice, you crossed off Red 7. Do you lose the Red 8 forever? What if you never see a Red 9 again? Do you have a Green 4 which is great for you, but is it better than the Red 9?
I’ve played this twice now (and I’m unbeaten!) and I’ll happily play it again.
Jesta ThaRogue
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