Tsuro is a tile-laying, path-building game.
Title: Tsuro
Year Published: 2004
Designer: Tom McMurchie
Publisher: Calliope Games
Players: 2-8
Game Time: 15+ Mins
Setup Time: >1 Mins
Ages: 6+
Theme: Ancient Asia
Mechanic: Tile Placement, Path Building
How to win: Be the last token standing
Game Description
A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn.
Tsuro Set Up
Put the Board on the Table.
Put the Dragon tile to one side and shuffle the Path tiles then deal 3 to each player and put the rest face down to from the deck.
Each player takes a Dragon Token.
Tsuro Game Play
On their first turn, the player will place their Marker on one of the markers along the side of the board. They will then place a tile from their hand next to the marker, move the marker down the path and draw a new tile.
On subsequent turns, the player will place a tile adjacent to their marker, move the marker and draw a tile.
If two paths meet so two Markers will collide, they are both eliminated and both return tiles in their hand to the deck.
If your Marker goes off the side of the board, you are eliminated and you return the tiles in your hand to the deck.
If a player needs to draw a tile but is unable, they take the Dragon tile. As tiles are returned to the deck, that player will be the first player to draw a tile. When they draw a tile this way, the Dragon tile is returned to the middle.
Game End
The last Marker remaining on the board wins.
If all tiles have been played and two or more Markers remain on the board, all players win.
Tsuro Round-Up
Such a pretty game.
It’s fun with 3-5 players and with 6-8 players as everyone tries to screw over everyone else while staying alive.
It can quite often come down to the active player choosing who wins as they lay their tile killing them self and taking someone else with them.
Rating
A fun, solid, BEAUTIFUL game…
I give this 7/10
Tsuro Initial Review June 2013
So you put your little Dragon token on the end of the board, play a tile and move it down the line and draw another tile.
Easy.
Just try and keep your Dragon on the board and try not to collide with someone else. Last person left wins.
Very simple, very pretty and lots of fun with any number of players. (3 was fun, 7 was fun-ner)
Jesta ThaRogue
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